Category: Design
Game Mechanics Puzzle Mechanics
Game Mechanics - Puzzle Mechanics <1– more –> Mark Brown’s Puzzle Principles: The puzzle element is in a different room to the switchThe player cannot see the entire dungeon at onceThe player ca
Player Interaction Score
Player Interaction Score - PIS Increments each time the player interacts with a character/object in the game
Stream Processing Patterns
Stream Processing Patterns https://iwringer.wordpress.com/2015/08/03/patterns-for-streaming-realtime-analytics/
Game Genre TBT RPG
Gears tactics Turn based games are underrated IMO, they are awesome when the kids want something, when you are on public transport, etc…. mobile should have been the perfect platform for it, but it se