Category: Design

Game Mechanics Puzzle Mechanics

Game Mechanics - Puzzle Mechanics <1– more –> Mark Brown’s Puzzle Principles: The puzzle element is in a different room to the switchThe player cannot see the entire dungeon at onceThe player ca

Player Interaction Score

Player Interaction Score - PIS Increments each time the player interacts with a character/object in the game

Stream Processing Patterns

Stream Processing Patterns https://iwringer.wordpress.com/2015/08/03/patterns-for-streaming-realtime-analytics/

Game Genre TBT RPG

Gears tactics Turn based games are underrated IMO, they are awesome when the kids want something, when you are on public transport, etc…. mobile should have been the perfect platform for it, but it se