Tag: Design Patterns

MVVM

Model-View-ViewModel (MVVM)

Singleton Pattern

Resources and ReferencesOur Thoughts on Using Singletons in Unityhttps://www.youtube.com/watch?v=x7DF4o-s0JI

SOLID Design Patterns

S.O.L.I.D. is an acronym for five principles of software design that aim to create maintainable, scalable, and flexible code.

Software Architecture

Software Architecture The software architecture of a system is the set of structures needed to reason about the system, which comprise software elements, relations among them and properties of both.

Unity Software Architecture and Design Patterns

Ever had that feeling of, fckit, let’s just start over! Over the years, I have ran into this problem so many times, on our own project and client projects. Projects get messy and you might as well start over instead of trying to fix it. The Monolithic Project problem quickly reveals it’s self, especially if more people come onto the project, with no coding standards, etc… in place.

Screaming Architecture

Screaming Architecturehttps://8thlight.com/blog/uncle-bob/2011/09/30/Screaming-Architecture.html