Jenkins

1 min. read

Jenkins is an open source automation server, mostly used as an on-permissions Continuous Deployment server

Introduction

Getting Started

https://www.jenkins.io/doc/book/installing/

References

Unity

https://medium.com/@jounimannonen/unity-build-automation-96c8a22860c3

https://github.com/DragonBox/u3d

https://wiki.jenkins.io/display/JENKINS/Unity+Asset+Server+Plugin

https://wiki.jenkins.io/display/JENKINS/Thanks+for+using+OSX+Installer

http://unity-coding.slashgames.org/continuous-integration-setting-up-a-jenkins-build-server/

https://www.reddit.com/r/Unity3D/comments/5c3n23/building_unity_projects_with_jenkins_get_a/

https://conquertheworldbycode.wordpress.com/2013/11/03/unity3d-jenkins-setup/

https://www.youtube.com/watch?v=taJQTvI3VtY

https://www.youtube.com/watch?v=4J3SmhGxO1Y

https://github.com/jenkinsci/unity3d-plugin

https://forum.unity.com/threads/automating-builds-with-jenkins.319169/

https://medium.com/@jounimannonen/unity-build-automation-96c8a22860c3

http://blogs.itmattersgames.com/

https://jenkins.io/doc/book/blueocean/getting-started/