Playfab

5 min. read

Playfab is Backend-as-a-Service specifically for games owned by Microsoft

Getting Started with Playfab

https://learn.microsoft.com/en-us/gaming/playfab/

Courses

References

Videos

https://www.youtube.com/c/PlayfabNetwork/videos

Github

PlayFab Custom Game Server

Unicorn Battle

Cloud Script Samples

https://api.playfab.com/docs/tutorials/external-game-servers

https://api.playfab.com/docs/tutorials/landing-tournaments/multiplayer-servers

https://api.playfab.com/docs/tutorials/landing-tournaments/photon-unity

https://blog.playfab.com/blog/introducing-union-our-new-sample-moba-game/

https://api.playfab.com/docs/tutorials/

SystemInfo.deviceUniqueIdentifier:
https://docs.unity3d.com/ScriptReference/SystemInfo-deviceUniqueIdentifier.html

SystemInfo.deviceModel
https://docs.unity3d.com/ScriptReference/SystemInfo-deviceModel.html

SystemInfo.deviceType
https://docs.unity3d.com/ScriptReference/SystemInfo-deviceType.html

SystemInfo.operatingSystem
https://docs.unity3d.com/ScriptReference/SystemInfo-operatingSystem.html

SystemInfo.operatingSystemFamily
https://docs.unity3d.com/ScriptReference/SystemInfo-operatingSystemFamily.html

iOS.Device
https://docs.unity3d.com/ScriptReference/iOS.Device.html

iOS.Device.vendorIdentifier
https://docs.unity3d.com/ScriptReference/iOS.Device-vendorIdentifier.html

Sea of Thieves built on Microsoft Azure PlayFab
https://www.youtube.com/watch?v=RnHp24ICGTM

https://playfab.com/add-ons/apple/

https://customers.microsoft.com/en-us/story/ubisoft-media-telco-azure

https://customers.microsoft.com/en-us/story/fluffyfairygames-media-telco-azure

https://docs.microsoft.com/en-us/gaming/playfab/personas/developer
https://docs.microsoft.com/en-us/gaming/playfab/sdks/c-sharp/quickstart

https://community.playfab.com/questions/13307/loginwithiosdeviceid-failing-on-unity-but-success.html

Login Basics & Best Practices
https://api.playfab.com/docs/tutorials/landing-players/best-login

https://community.playfab.com/questions/41022/unity-servers-matchmaking.html

https://github.com/PlayFab/gsdkSamples

https://github.com/PlayFab/gsdk/tree/master/UnityGsdk

https://github.com/PlayFab/gsdk/tree/master/UnityGsdk

https://github.com/PlayFab/gsdk

https://github.com/PlayFab/PlayFab-Samples

https://github.com/PlayFab/UnicornBattle

https://github.com/PlayFab/PlayFabAssetBundleManager

https://community.playfab.com/questions/33671/confused-about-setting-up-server-game-servers-and.html

https://docs.microsoft.com/en-us/gaming/playfab/

Unity Playfab and Mirror
https://docs.google.com/document/d/1ZgtDsgTcccyj25jSZgQPJ3_gnUCaOqQoJ9cvay2IfV4/edit

https://github.com/bphillips09/PFAdmin

https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/servers/dynamic-standby

https://noobtuts.com/unity/unet-server-hosting

https://docs.microsoft.com/en-us/rest/api/playfab/multiplayer/matchmaking?view=playfab-rest

https://github.com/natepac/playfabmirrorgameexample/tree/master
https://github.com/PlayFab/gsdkSamples/tree/master/UnityMirror

https://www.slideshare.net/gwertzman/scalability-and-load-in-online-games

https://www.slideshare.net/thomrobbins/unity-and-playfab-getting-started

https://www.slideshare.net/thomrobbins/getting-started-with-playfab

https://www.slideshare.net/thomrobbins/getting-started-with-unity-and-playfab-unity-player-login

https://www.makinggames.biz/programming/the-rise-of-backend-as-a-service,2334999.html

https://stevivor.com/features/interviews/james-gwertzman-microsoft-game-stack-benefits/

Playfab for MMO
https://community.playfab.com/questions/29092/is-playfab-good-enough-to-make-mmo-unity-game.html

https://community.playfab.com/questions/28280/do-aaa-games-actually-use-playfab.html

https://community.playfab.com/questions/26084/multiplayer-for-free-tier.html

GDSK

Photon And Playful

https://docs.microsoft.com/en-us/gaming/playfab/sdks/photon/tutorials

https://docs.microsoft.com/en-us/rest/api/playfab/client/authentication/getphotonauthenticationtoken?view=playfab-rest

https://docs.microsoft.com/en-us/gaming/playfab/sdks/photon/quickstart

https://docs.microsoft.com/en-us/gaming/playfab/features/pricing/meters/file-reads

https://docs.microsoft.com/en-us/gaming/playfab/api-references/events/

https://docs.microsoft.com/en-us/gaming/playfab/miscellaneous/hold-topics/building-blocks

Photon:
https://doc.photonengine.com/en-us/server/v5/getting-started/photon-server-intro

https://dashboard.photonengine.com/en-US/PublicCloud

https://github.com/exitgames

https://docs.microsoft.com/en-us/rest/api/playfab/client/player-item-management/add-user-virtual-currency?view=playfab-rest

https://docs.microsoft.com/en-us/rest/api/playfab/server/player-item-management/add-user-virtual-currency?view=playfab-rest

https://csharp.hotexamples.com/examples/PlayFab.ClientModels/AddUserVirtualCurrencyRequest/-/php-adduservirtualcurrencyrequest-class-examples.html

https://www.youtube.com/watch?v=c9GKVPVEBDM