Unity - Addressables
Introduction
Unity Addressables is a replacement for Unity Asset Bundles, which is a way of loading assets at runtime
How Unity Addressables work
Create Assets and Prefabs (Like normal)
Getting Started with Unity Addressables
- Install Addressables from the Unity Package Manager.
- Open the Addressables Window (Window - Asset Management - Addressables):
- Groups
- Settings
- Profiles
- Event Viewer
- Analyze
- Hosting
- Open the Groups panel
- Create Addressables Settings
- Create a group
- Link the objects you need to the group
- Create a script, which will load the AssetReferences
Tutorials
Official Unity Tutorials:
https://learn.unity.com/tutorial/addressables-introduction-to-concepts
https://learn.unity.com/project/getting-started-with-addressables
https://learn.unity.com/tutorial/addressables-using-local-hosting
YouTube Tutorials:
https://www.youtube.com/watch?v=cl_2icxKCyQ&list=PLQMQNmwN3FvwcDh-oo0lHYyqTo7F8V7t6&index=1
Courses
https://thegamedev.guru/unity-addressables-course/
References
Documentation
https://docs.unity3d.com/Packages/com.unity.addressables@0.2/manual/index.html
https://docs.unity3d.com/Manual/com.unity.addressables.html
Articles
https://resources.unity.com/white-papers/manage-content-with-addressable-asset-system
https://blog.unity.com/technology/find-out-whats-new-for-the-addressable-asset-system
https://killertee.wordpress.com/2021/09/04/unity-play-asset-delivery-and-addressable-assets/
https://thegamedev.guru/unity-addressables
https://thegamedev.guru/unity-addressables/tutorial-learn-the-basics/
https://www.raywenderlich.com/14494028-introduction-to-modding-unity-games-with-addressables
https://gamedev-resources.com/load-unload-and-change-assets-at-runtime-with-addressables/
Video References
Getting started with Addressables | Unite Now 2020
How Unity3D Addressables make assetbundles easy and your project faster
Examples
https://github.com/The-Gamedev-Guru/Unity-Addressables-Level-1