Unity Audio

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Unity Audio

Game should use Reactive Soundscapes

Unity’s built-in Audio system has 3 components:

Audio Clip
Audio Source
Audio Listener

Suggested Structure in the Unity Hierarchy:
AudioManager
AudioSource(s)

Courses

Unity Audio Fundamentals
https://www.coursera.org/learn/music-technology/lecture/fBhhp/changing-the-pitch-and-speed-of-sound

References

AudioMixer with Timeline

https://answers.unity.com/questions/1380801/unity-20171-timeline-how-to-target-an-audio-channe.html

AudioMixer and Groups

AudioMixer

UNITY AUDIO: Sun Temple Sound Design Part 3 - Footstep Sound Effects