Introduction
https://catlikecoding.com/unity/tutorials/
https://assetstore.unity.com/packages/tools/modeling/mesh-editor-20476
https://assetstore.unity.com/packages/vfx/particles/spells/mesh-effects-67803
https://docs.unity3d.com/Manual/GeneratingMeshGeometryProcedurally.html
https://gamedev.stackexchange.com/questions/136169/performance-of-manipulating-a-mesh-in-realtime
https://www.youtube.com/watch?v=z1r7VjgufJ8
https://www.reddit.com/r/Unity3D/comments/2thrjm/editing_mesh_durring_runtime/
http://jihui-shentu.info/mu-mesh-editor-for-unity/
https://stackoverflow.com/questions/32733293/how-to-edit-mesh-vertices-in-unity
https://docs.unity3d.com/ScriptReference/Mesh-vertices.html
https://answers.unity.com/questions/14567/editing-mesh-vertices-in-unity.html
Vertices (Points)
Triangles (3 Points)
Mesh generation
Vertices
Triangles
Todo:
Unity AssetStore packages
https://assetstore.unity.com/packages/tools/modeling/geometry-algorithms-61875
https://github.com/karl-/pb_CSG
https://assetstore.unity.com/packages/essentials/tutorial-projects/procedural-examples-5141
https://assetstore.unity.com/packages/tools/sprite-management/poly-shape-54403
https://www.youtube.com/watch?v=5c0MatF6G2M
https://www.youtube.com/watch?v=bPO7_JNWNmI
https://www.youtube.com/watch?v=PUSOg5YEflM
https://www.youtube.com/watch?v=IBKNQVdV2FE
https://assetstore.unity.com/packages/tools/input-management/json-object-710
https://assetstore.unity.com/packages/tools/integration/online-maps-13261
https://codereview.stackexchange.com/questions/159072/mesh-generation-in-unity3d
https://assetstore.unity.com/packages/tools/level-design/curvy-splines-7038
https://docs.unity3d.com/Manual/GeneratingMeshGeometryProcedurally.html
https://docs.unity3d.com/560/Documentation/Manual/Example-CreatingaBillboardPlane.html
https://docs.unity3d.com/Manual/Example-CreatingaBillboardPlane.html
https://answers.unity.com/questions/459786/can-you-generate-a-mesh-at-runtime.html
https://www.youtube.com/watch?v=iwsZAg7dReM
https://github.com/michidk/Unity-Script-Collection
http://barankahyaoglu.com/dev/openstreetmap-in-unity3d/
https://gamedev.stackexchange.com/questions/139950/generating-a-uv-map-for-a-procedural-mesh
https://forum.unity.com/threads/trying-extrude-a-2d-polygon-to-create-a-mesh.102629/
https://answers.unity.com/questions/638215/calculating-the-triangles-of-an-extruded-polygon.html
https://gist.github.com/valryon/f7b7b7d40e3fe2e12e6290a48ec439c6
https://github.com/UnityPatterns/PolyMesh
https://developer.oculus.com/documentation/unity/latest/concepts/book-unity-dg/
https://docs.unity3d.com/ScriptReference/Mesh.html
https://unity3d.com/learn/resources/downloads
References
https://docs.unity3d.com/Manual/GeneratingMeshGeometryProcedurally.html
https://assetstore.unity.com/packages/essentials/tutorial-projects/procedural-examples-5141
https://unity3d.com/learn/tutorials/s/procedural-cave-generation-tutorial
https://www.youtube.com/watch?v=5c0MatF6G2M
https://github.com/UnityPatterns/PolyMesh
https://github.com/gregoiredelzongle/GPGre-Tunnel-Creator
https://gist.github.com/bcatcho/6045755
https://gist.github.com/cmdr2/060665884d056969d2976e54dd222860
https://www.youtube.com/watch?v=UlqlfZUyE_8
https://catlikecoding.com/unity/tutorials/swirly-pipe/
http://games.ucla.edu/resource/unity-mesh-creator-2/
https://github.com/uclagamelab/MeshCreator
https://www.youtube.com/watch?v=AsR0-wCTJl8&index=4&list=PLFt_AvWsXl0eZgMK_DT5_biRkWXftAOf9
Sebastian Lague
https://www.youtube.com/channel/UCmtyQOKKmrMVaKuRXz02jbQ
https://github.com/karl-/pb_CSG
https://github.com/UnityPatterns/PolyMesh
http://www.procore3d.com/probuilder/
https://assetstore.unity.com/packages/tools/modeling/probuilder-111418
https://assetstore.unity.com/packages/essentials/tutorial-projects/procedural-examples-5141
https://docs.unity3d.com/ScriptReference/Mesh.html
Unite 2015 - A coder’s guide to spline-based procedural geometry
https://www.youtube.com/watch?time_continue=1101&v=o9RK6O2kOKo
A mesh extrusion along a bezier curve (Unity3d):
https://gist.github.com/cmdr2/060665884d056969d2976e54dd222860
PERLIN NOISE in Unity - Procedural Generation Tutorial
GENERATING TERRAIN in Unity - Procedural Generation Tutorial