Unity Rendering

1 min. read

Unity Rendering

Introduction

Material
Lighting
Post Processing

Unity Rendering Pipelines (RP)

  • Built-in RP or Standard RP
  • Universal (Previously Lightweight) RP
  • High-Definition (HD) RP

Unity Rendering Process Stages

  1. Application stage
  2. Geometry processing stage
  3. Rasterization stage
  4. Pixel processing stage

Input Assembler, Vertex Shader, Tessellation, Geometry Shader, Rasterizer, Pixel Shader, Color Blending

Courses

Cert Prep: Unity Certified Associate Game Developer Materials and Lighting