Observable Code Snippet
_observable
#region $name$
private static $type$ m_$name$;
public static $type$ $name$
{
get
{
return m_$name$;
}
set
{
m_$name$ = value;
Notify$name$EventHandlers();
}
}
private static void Notify$name$EventHandlers()
{
On$name$Changed?.Invoke();
}
public static event System.Action On$name$Changed = delegate { } ;
#endregion
Visual Studio
Mac: Visual Studio Community 8.0.9 (build5)
Getting Started:
https://docs.microsoft.com/en-us/visualstudio/mac/?view=vsmac-2019
Unity:
https://docs.microsoft.com/en-us/visualstudio/mac/unity-tools?view=vsmac-2019
Game Dev
https://visualstudio.microsoft.com/vs/features/game-development/