YouTube
https://plarium.com/en/blog/pro-tips-to-get-views-on-youtube/ How Tom Scott & Mr. Beast use APIs to update their videos programmatically https://github.com/fireship-io/this-video-has-n-views htt
https://plarium.com/en/blog/pro-tips-to-get-views-on-youtube/ How Tom Scott & Mr. Beast use APIs to update their videos programmatically https://github.com/fireship-io/this-video-has-n-views htt
https://plarium.com/en/blog/survival-games/ https://www.gamasutra.com/blogs/JoshBycer/20210204/377056/Revisiting_the_Fall_of_ResidentEvil.php?utm_source=dlvr.it&utm_medium=facebook&utm_campa
https://www.thegeekstuff.com/2012/04/curl-examples/https://www.abeautifulsite.net/downloading-a-list-of-urls-automatically
https://plarium.com/en/blog/the-power-of-hardcore-social-games/https://plarium.com/en/blog/hardcore-gamer/https://plarium.com/en/blog/social-gaming-and-sound/https://plarium.com/en/blog/gaming-trend
https://plarium.com/en/blog/localization-challenges/ https://plarium.com/en/blog/localization-challenges-part-2/
S.O.L.I.D. is an acronym for five principles of software design that aim to create maintainable, scalable, and flexible code.
Game Prototyping is a skill on its own, not so much the prototyping part, but more the “focus” on the gameplay mechanics, and fun, instead of graphics, or theme.
Google AdSense is an ad network, most of those ads you see on the side of a website is powered by Google AdSense.
Pitching a new game studio to a VC, a new game to your current studio or a publisher, or a new gameplay mechanic for a current game, we all pitch something, some or other time, doing it better might mean the difference between your idea/game/studio being applied or just placed in the “Backlog”