Gamification
The player has to perform an action to receive an award
Good games involve
Challenges
Risks
Meaningful outcomes
Games have a goal
Has to be challenging
Game is an abstract challenge defined by rules interactivity and feedback that results in a quantifiable outcome, often eliciting an emotional reaction
Game Elements
Challenge
Story
Immediate feedback
Opportunity to fail
Mystery
Structural Gamification Example
Watch 15 min video points
If you watch enough videos you get on the leaderboard
2 weeks in a row, win “2 week streak” badge
Types of Awards
Extrinsic Rewards
The low-hanging fruit of gamification
Points
Badges
Leaderboards
Intrinsic Rewards
Internal rewards:
Fun
Satisfaction
Pride in an accomplishment.
Cases Against Gamification
Courses
References
Gamification Sucks… - How to Improve Gamification - Extra Credits:
https://www.youtube.com/watch?v=pq8dwfvHluc